main.dart 5.6 KB

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  1. import 'package:deus_app/page/device/device_manage_page.dart';
  2. import 'package:deus_app/page/login/login_page.dart';
  3. import 'package:deus_app/page/maint/maint_job_page.dart';
  4. import 'package:deus_app/page/patrol/patrol_job_edit.dart';
  5. import 'package:deus_app/page/patrol/patrol_job_page.dart';
  6. import 'package:deus_app/page/repair/repair_page.dart';
  7. import 'package:event_bus/event_bus.dart';
  8. import 'package:flutter/material.dart';
  9. import 'package:flutter_easyloading/flutter_easyloading.dart';
  10. void main() {
  11. runApp(const MyApp());
  12. }
  13. //创建EventBus对象
  14. final EventBus eventBus = EventBus();
  15. final GlobalKey<NavigatorState> globalNavigatorKey = GlobalKey();
  16. class MyApp extends StatelessWidget {
  17. const MyApp({super.key});
  18. // This widget is the root of your application.
  19. @override
  20. Widget build(BuildContext context) {
  21. return MaterialApp(
  22. title: 'Flutter Demo',
  23. navigatorKey: globalNavigatorKey,
  24. theme: ThemeData(
  25. // This is the theme of your application.
  26. //
  27. // Try running your application with "flutter run". You'll see the
  28. // application has a blue toolbar. Then, without quitting the app, try
  29. // changing the primarySwatch below to Colors.green and then invoke
  30. // "hot reload" (press "r" in the console where you ran "flutter run",
  31. // or simply save your changes to "hot reload" in a Flutter IDE).
  32. // Notice that the counter didn't reset back to zero; the application
  33. // is not restarted.
  34. brightness: Brightness.light,
  35. primarySwatch: Colors.blue,
  36. ),
  37. // home: const MyHomePage(title: 'Flutter Demo Home Page'),
  38. home: LoginPage(),
  39. builder: EasyLoading.init(),
  40. routes: <String, WidgetBuilder>{
  41. // 对应路由/NavigatorPushNamedPage
  42. LoginPage.routeName: (BuildContext context) =>
  43. LoginPage(),
  44. PatrolJobPage.routeName: (BuildContext context) =>
  45. PatrolJobPage(),
  46. DeviceManagePage.routeName: (BuildContext context) =>
  47. DeviceManagePage(),
  48. MaintJobPage.routeName: (BuildContext context) =>
  49. MaintJobPage(),
  50. RepairPage.routeName: (BuildContext context) =>
  51. RepairPage(),
  52. PatrolJobEdit.routeName: (BuildContext context) =>
  53. PatrolJobEdit(),
  54. },
  55. );
  56. }
  57. }
  58. class MyHomePage extends StatefulWidget {
  59. const MyHomePage({super.key, required this.title});
  60. // This widget is the home page of your application. It is stateful, meaning
  61. // that it has a State object (defined below) that contains fields that affect
  62. // how it looks.
  63. // This class is the configuration for the state. It holds the values (in this
  64. // case the title) provided by the parent (in this case the App widget) and
  65. // used by the build method of the State. Fields in a Widget subclass are
  66. // always marked "final".
  67. final String title;
  68. @override
  69. State<MyHomePage> createState() => _MyHomePageState();
  70. }
  71. class _MyHomePageState extends State<MyHomePage> {
  72. int _counter = 0;
  73. void _incrementCounter() {
  74. setState(() {
  75. // This call to setState tells the Flutter framework that something has
  76. // changed in this State, which causes it to rerun the build method below
  77. // so that the display can reflect the updated values. If we changed
  78. // _counter without calling setState(), then the build method would not be
  79. // called again, and so nothing would appear to happen.
  80. _counter++;
  81. });
  82. }
  83. @override
  84. Widget build(BuildContext context) {
  85. // This method is rerun every time setState is called, for instance as done
  86. // by the _incrementCounter method above.
  87. //
  88. // The Flutter framework has been optimized to make rerunning build methods
  89. // fast, so that you can just rebuild anything that needs updating rather
  90. // than having to individually change instances of widgets.
  91. return Scaffold(
  92. appBar: AppBar(
  93. // Here we take the value from the MyHomePage object that was created by
  94. // the App.build method, and use it to set our appbar title.
  95. title: Text(widget.title),
  96. ),
  97. body: Center(
  98. // Center is a layout widget. It takes a single child and positions it
  99. // in the middle of the parent.
  100. child: Column(
  101. // Column is also a layout widget. It takes a list of children and
  102. // arranges them vertically. By default, it sizes itself to fit its
  103. // children horizontally, and tries to be as tall as its parent.
  104. //
  105. // Invoke "debug painting" (press "p" in the console, choose the
  106. // "Toggle Debug Paint" action from the Flutter Inspector in Android
  107. // Studio, or the "Toggle Debug Paint" command in Visual Studio Code)
  108. // to see the wireframe for each widget.
  109. //
  110. // Column has various properties to control how it sizes itself and
  111. // how it positions its children. Here we use mainAxisAlignment to
  112. // center the children vertically; the main axis here is the vertical
  113. // axis because Columns are vertical (the cross axis would be
  114. // horizontal).
  115. mainAxisAlignment: MainAxisAlignment.center,
  116. children: <Widget>[
  117. const Text(
  118. 'You have pushed the button this many times:',
  119. ),
  120. Text(
  121. '$_counter',
  122. style: Theme.of(context).textTheme.headline4,
  123. ),
  124. ],
  125. ),
  126. ),
  127. floatingActionButton: FloatingActionButton(
  128. onPressed: _incrementCounter,
  129. tooltip: 'Increment',
  130. child: const Icon(Icons.add),
  131. ), // This trailing comma makes auto-formatting nicer for build methods.
  132. );
  133. }
  134. }