main.dart 5.6 KB

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  1. import 'package:deus_app/page/device/device_manage_page.dart';
  2. import 'package:deus_app/page/home/home_page.dart';
  3. import 'package:deus_app/page/login/login_page.dart';
  4. import 'package:deus_app/page/maint/maint_job_page.dart';
  5. import 'package:deus_app/page/patrol/patrol_job_edit.dart';
  6. import 'package:deus_app/page/patrol/patrol_job_page.dart';
  7. import 'package:deus_app/page/repair/repair_page.dart';
  8. import 'package:event_bus/event_bus.dart';
  9. import 'package:flutter/material.dart';
  10. import 'package:flutter_easyloading/flutter_easyloading.dart';
  11. void main() {
  12. runApp(const MyApp());
  13. }
  14. //创建EventBus对象
  15. final EventBus eventBus = EventBus();
  16. class MyApp extends StatelessWidget {
  17. const MyApp({super.key});
  18. // This widget is the root of your application.
  19. @override
  20. Widget build(BuildContext context) {
  21. return MaterialApp(
  22. title: 'Flutter Demo',
  23. theme: ThemeData(
  24. // This is the theme of your application.
  25. //
  26. // Try running your application with "flutter run". You'll see the
  27. // application has a blue toolbar. Then, without quitting the app, try
  28. // changing the primarySwatch below to Colors.green and then invoke
  29. // "hot reload" (press "r" in the console where you ran "flutter run",
  30. // or simply save your changes to "hot reload" in a Flutter IDE).
  31. // Notice that the counter didn't reset back to zero; the application
  32. // is not restarted.
  33. brightness: Brightness.light,
  34. primarySwatch: Colors.blue,
  35. ),
  36. // home: const MyHomePage(title: 'Flutter Demo Home Page'),
  37. home: LoginPage(),
  38. builder: EasyLoading.init(),
  39. routes: <String, WidgetBuilder>{
  40. // 对应路由/NavigatorPushNamedPage
  41. HomePage.routeName: (BuildContext context) =>
  42. HomePage(),
  43. PatrolJobPage.routeName: (BuildContext context) =>
  44. PatrolJobPage(),
  45. DeviceManagePage.routeName: (BuildContext context) =>
  46. DeviceManagePage(),
  47. MaintJobPage.routeName: (BuildContext context) =>
  48. MaintJobPage(),
  49. RepairPage.routeName: (BuildContext context) =>
  50. RepairPage(),
  51. PatrolJobEdit.routeName: (BuildContext context) =>
  52. PatrolJobEdit(),
  53. },
  54. );
  55. }
  56. }
  57. class MyHomePage extends StatefulWidget {
  58. const MyHomePage({super.key, required this.title});
  59. // This widget is the home page of your application. It is stateful, meaning
  60. // that it has a State object (defined below) that contains fields that affect
  61. // how it looks.
  62. // This class is the configuration for the state. It holds the values (in this
  63. // case the title) provided by the parent (in this case the App widget) and
  64. // used by the build method of the State. Fields in a Widget subclass are
  65. // always marked "final".
  66. final String title;
  67. @override
  68. State<MyHomePage> createState() => _MyHomePageState();
  69. }
  70. class _MyHomePageState extends State<MyHomePage> {
  71. int _counter = 0;
  72. void _incrementCounter() {
  73. setState(() {
  74. // This call to setState tells the Flutter framework that something has
  75. // changed in this State, which causes it to rerun the build method below
  76. // so that the display can reflect the updated values. If we changed
  77. // _counter without calling setState(), then the build method would not be
  78. // called again, and so nothing would appear to happen.
  79. _counter++;
  80. });
  81. }
  82. @override
  83. Widget build(BuildContext context) {
  84. // This method is rerun every time setState is called, for instance as done
  85. // by the _incrementCounter method above.
  86. //
  87. // The Flutter framework has been optimized to make rerunning build methods
  88. // fast, so that you can just rebuild anything that needs updating rather
  89. // than having to individually change instances of widgets.
  90. return Scaffold(
  91. appBar: AppBar(
  92. // Here we take the value from the MyHomePage object that was created by
  93. // the App.build method, and use it to set our appbar title.
  94. title: Text(widget.title),
  95. ),
  96. body: Center(
  97. // Center is a layout widget. It takes a single child and positions it
  98. // in the middle of the parent.
  99. child: Column(
  100. // Column is also a layout widget. It takes a list of children and
  101. // arranges them vertically. By default, it sizes itself to fit its
  102. // children horizontally, and tries to be as tall as its parent.
  103. //
  104. // Invoke "debug painting" (press "p" in the console, choose the
  105. // "Toggle Debug Paint" action from the Flutter Inspector in Android
  106. // Studio, or the "Toggle Debug Paint" command in Visual Studio Code)
  107. // to see the wireframe for each widget.
  108. //
  109. // Column has various properties to control how it sizes itself and
  110. // how it positions its children. Here we use mainAxisAlignment to
  111. // center the children vertically; the main axis here is the vertical
  112. // axis because Columns are vertical (the cross axis would be
  113. // horizontal).
  114. mainAxisAlignment: MainAxisAlignment.center,
  115. children: <Widget>[
  116. const Text(
  117. 'You have pushed the button this many times:',
  118. ),
  119. Text(
  120. '$_counter',
  121. style: Theme.of(context).textTheme.headline4,
  122. ),
  123. ],
  124. ),
  125. ),
  126. floatingActionButton: FloatingActionButton(
  127. onPressed: _incrementCounter,
  128. tooltip: 'Increment',
  129. child: const Icon(Icons.add),
  130. ), // This trailing comma makes auto-formatting nicer for build methods.
  131. );
  132. }
  133. }