main.dart 5.1 KB

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  1. import 'package:deus_app/page/device/device_manage_page.dart';
  2. import 'package:deus_app/page/home/home_page.dart';
  3. import 'package:deus_app/page/login/login_page.dart';
  4. import 'package:deus_app/page/maint/maint_job_page.dart';
  5. import 'package:deus_app/page/patrol/patrol_job_page.dart';
  6. import 'package:flutter/material.dart';
  7. void main() {
  8. runApp(const MyApp());
  9. }
  10. class MyApp extends StatelessWidget {
  11. const MyApp({super.key});
  12. // This widget is the root of your application.
  13. @override
  14. Widget build(BuildContext context) {
  15. return MaterialApp(
  16. title: 'Flutter Demo',
  17. theme: ThemeData(
  18. // This is the theme of your application.
  19. //
  20. // Try running your application with "flutter run". You'll see the
  21. // application has a blue toolbar. Then, without quitting the app, try
  22. // changing the primarySwatch below to Colors.green and then invoke
  23. // "hot reload" (press "r" in the console where you ran "flutter run",
  24. // or simply save your changes to "hot reload" in a Flutter IDE).
  25. // Notice that the counter didn't reset back to zero; the application
  26. // is not restarted.
  27. brightness: Brightness.light,
  28. primarySwatch: Colors.blue,
  29. ),
  30. // home: const MyHomePage(title: 'Flutter Demo Home Page'),
  31. home: LoginPage(),
  32. routes: <String, WidgetBuilder>{
  33. // 对应路由/NavigatorPushNamedPage
  34. HomePage.routeName: (BuildContext context) =>
  35. HomePage(),
  36. PatrolJobPage.routeName: (BuildContext context) =>
  37. PatrolJobPage(),
  38. DeviceManagePage.routeName: (BuildContext context) =>
  39. DeviceManagePage(),
  40. MaintJobPage.routeName: (BuildContext context) =>
  41. MaintJobPage(),
  42. },
  43. );
  44. }
  45. }
  46. class MyHomePage extends StatefulWidget {
  47. const MyHomePage({super.key, required this.title});
  48. // This widget is the home page of your application. It is stateful, meaning
  49. // that it has a State object (defined below) that contains fields that affect
  50. // how it looks.
  51. // This class is the configuration for the state. It holds the values (in this
  52. // case the title) provided by the parent (in this case the App widget) and
  53. // used by the build method of the State. Fields in a Widget subclass are
  54. // always marked "final".
  55. final String title;
  56. @override
  57. State<MyHomePage> createState() => _MyHomePageState();
  58. }
  59. class _MyHomePageState extends State<MyHomePage> {
  60. int _counter = 0;
  61. void _incrementCounter() {
  62. setState(() {
  63. // This call to setState tells the Flutter framework that something has
  64. // changed in this State, which causes it to rerun the build method below
  65. // so that the display can reflect the updated values. If we changed
  66. // _counter without calling setState(), then the build method would not be
  67. // called again, and so nothing would appear to happen.
  68. _counter++;
  69. });
  70. }
  71. @override
  72. Widget build(BuildContext context) {
  73. // This method is rerun every time setState is called, for instance as done
  74. // by the _incrementCounter method above.
  75. //
  76. // The Flutter framework has been optimized to make rerunning build methods
  77. // fast, so that you can just rebuild anything that needs updating rather
  78. // than having to individually change instances of widgets.
  79. return Scaffold(
  80. appBar: AppBar(
  81. // Here we take the value from the MyHomePage object that was created by
  82. // the App.build method, and use it to set our appbar title.
  83. title: Text(widget.title),
  84. ),
  85. body: Center(
  86. // Center is a layout widget. It takes a single child and positions it
  87. // in the middle of the parent.
  88. child: Column(
  89. // Column is also a layout widget. It takes a list of children and
  90. // arranges them vertically. By default, it sizes itself to fit its
  91. // children horizontally, and tries to be as tall as its parent.
  92. //
  93. // Invoke "debug painting" (press "p" in the console, choose the
  94. // "Toggle Debug Paint" action from the Flutter Inspector in Android
  95. // Studio, or the "Toggle Debug Paint" command in Visual Studio Code)
  96. // to see the wireframe for each widget.
  97. //
  98. // Column has various properties to control how it sizes itself and
  99. // how it positions its children. Here we use mainAxisAlignment to
  100. // center the children vertically; the main axis here is the vertical
  101. // axis because Columns are vertical (the cross axis would be
  102. // horizontal).
  103. mainAxisAlignment: MainAxisAlignment.center,
  104. children: <Widget>[
  105. const Text(
  106. 'You have pushed the button this many times:',
  107. ),
  108. Text(
  109. '$_counter',
  110. style: Theme.of(context).textTheme.headline4,
  111. ),
  112. ],
  113. ),
  114. ),
  115. floatingActionButton: FloatingActionButton(
  116. onPressed: _incrementCounter,
  117. tooltip: 'Increment',
  118. child: const Icon(Icons.add),
  119. ), // This trailing comma makes auto-formatting nicer for build methods.
  120. );
  121. }
  122. }